Hmm.
Wel, lets see what Thread 1 is up to. Turns out it is stopped at a 'select' socket call. But 'select' cannot raise a SIGPIPE can it? No amount of googling did help. SIGPIPE can only occur on 'recv' and 'send'.
So what is going on?
After I added some debug prints I finally found the culprit: It was in thread 4 and it was a call to 'recv'.
So why would Xcode give the message for Thread 1?
This is what I think: the SIGPIPE error -when not handled- leads to termination of the program. This is quite likely a highest level event en thus occurs on the first thread. Hence Thread 1. Thread 1 was not the cause of the problem, but it was the one that is handling the problem.
A bit confusing, and it did cost me a few hours. But that's software development...
Oh, btw, how to get rid of this?
The error is a signal that "the other end" of a connection has closed its side. When a 'recv' or 'send' is called on a socket of which the other side is closed will raise the GIGPIPE exception, which will terminate the application. This can be good if the app is used as part of a series of 'piped' apps. Like most Unix utilities.
However if the app is a server, you want to app to continue working after a SIGPIPE. This can be achieved by setting the socket option SO_NOSIGPIPE to active (1).
A little code segment showing this:
let receiveSocket = accept(serverSocket, &connectedAddrInfo, &connectedAddrInfoLength)
// Evalute the result of the accept call
if receiveSocket == -1 { // Error
let strerr = String(UTF8String: strerror(errno)) ?? "Unknown error code"
telemetry?.endTime = NSDate()
telemetry?.result = .ERROR(message: strerr)
return .ERROR(message: strerr)
} else { // Success, return the accepted socket
// ================================================
// Set the socket option: prevent SIGPIPE exception
// ================================================
var optval = 1;
let status = setsockopt(
receiveSocket,
SOL_SOCKET,
SO_NOSIGPIPE,
&optval,
socklen_t(sizeof(Int)))
if status == -1 {
let strError = String(UTF8String: strerror(errno)) ?? "Unknown error code"
close(receiveSocket)
return .ERROR(message: strError)
}
Happy coding...
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